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I am alone in my shop, however you could write a utility to merge the beautiful RPG back into the toilet paper some folks call asset. On Mon, 6 Dec 1999, Rob Berendt wrote: > Then what happens when the next person changes the action diagram and >regenerates the code? > > I think more people would be better off if they generated the AS/SET source >into QTEMP and > let it compile into their object library. - lest they be led into temptation >to go mess > with the generated code. > > > > > > leslier@mail.datrek.com on 12/06/99 02:33:29 PM > Please respond to RPG400-L@midrange.com@Internet > To: RPG400-L@midrange.com@Internet > cc: > Fax to: > Subject: RE: Runtime KLIST change? > > If you look at asset generated RPG you will find the need to optimize. > When I see a code in the main which repeats no less than 10 times and is > not in a subr I think optimization is called for. > I wouldn't feel the need to mess with asset code if it didn't look like > someone had run over it with a lawnmower. > > On Mon, 6 Dec 1999, Rob Berendt wrote: > > > I have this point also. Why do people insist in messing with the AS/SET >generated code? > > Do they also insist with messing with the machine code generated by the RPG >compiler? > > > > > > > > > > > > Williamsc@technocrats.co.uk on 12/06/99 10:38:07 AM > > Please respond to RPG400-L@midrange.com@Internet > > To: RPG400-L@midrange.com@Internet > > cc: > > Fax to: > > Subject: RE: Runtime KLIST change? > > > > Isnt that the point of a 4GL. You dont care about the code it generates, > > because its generating your whole application. If your going to fiddle > > around with the code afterwards, why bother with the 4GL? > > > > >-----Original Message----- > > >From: L. S. Russell [mailto:leslier@datrek.com] > > >Sent: Monday, December 06, 1999 1:53 PM > > >To: RPG400-L@midrange.com > > >Subject: Re: Runtime KLIST change? > > > > > > > > >> > > > > > >> Forgive me for tossing my two cents in, but obviously you > > >have never seen code > > >> written by SSA. SSA, the "authors" of BPCS (Big Piece Of > > >Computer SH*%) use a > > >> 4GL tool called asset to generate all their product. If you > > >like I will send > > >> an example. But trust me when I say RPG generated by this > > >bleeding edge > > >> technology is the epitomy of unmaintainable code. > > > > > > > +--- > > | This is the RPG/400 Mailing List! > > | To submit a new message, send your mail to RPG400-L@midrange.com. > > | To subscribe to this list send email to RPG400-L-SUB@midrange.com. > > | To unsubscribe from this list send email to RPG400-L-UNSUB@midrange.com. > > | Questions should be directed to the list owner/operator: >david@midrange.com > > +--- > > > > +--- > | This is the RPG/400 Mailing List! > | To submit a new message, send your mail to RPG400-L@midrange.com. > | To subscribe to this list send email to RPG400-L-SUB@midrange.com. > | To unsubscribe from this list send email to RPG400-L-UNSUB@midrange.com. > | Questions should be directed to the list owner/operator: david@midrange.com > +--- > > > +--- > | This is the RPG/400 Mailing List! > | To submit a new message, send your mail to RPG400-L@midrange.com. > | To subscribe to this list send email to RPG400-L-SUB@midrange.com. > | To unsubscribe from this list send email to RPG400-L-UNSUB@midrange.com. > | Questions should be directed to the list owner/operator: david@midrange.com > +--- > +--- | This is the RPG/400 Mailing List! | To submit a new message, send your mail to RPG400-L@midrange.com. | To subscribe to this list send email to RPG400-L-SUB@midrange.com. | To unsubscribe from this list send email to RPG400-L-UNSUB@midrange.com. | Questions should be directed to the list owner/operator: david@midrange.com +---
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