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  • Subject: RE: Runtime KLIST change?
  • From: Rob Berendt <rob@xxxxxxxxx>
  • Date: Mon, 6 Dec 1999 14:58:55 -0500

Then what happens when the next person changes the action diagram and 
regenerates the code?

I think more people would be better off if they generated the AS/SET source 
into QTEMP and 
let it compile into their object library.  - lest they be led into temptation 
to go mess 
with the generated code.





leslier@mail.datrek.com on 12/06/99 02:33:29 PM
Please respond to RPG400-L@midrange.com@Internet
To:     RPG400-L@midrange.com@Internet
cc:      
Fax to: 
Subject:        RE: Runtime KLIST change?

If you look at asset generated RPG you will find the need to optimize.
When I see a code in the main which repeats no less than 10 times and is
not in a subr I think optimization is called for.
I wouldn't feel the need to mess with asset code if it didn't look like
someone had run over it with a lawnmower.

On Mon, 6 Dec 1999, Rob Berendt wrote:

> I have this point also.  Why do people insist in messing with the AS/SET 
>generated code?  
> Do they also insist with messing with the machine code generated by the RPG 
>compiler?
> 
> 
> 
> 
> 
> Williamsc@technocrats.co.uk on 12/06/99 10:38:07 AM
> Please respond to RPG400-L@midrange.com@Internet
> To:   RPG400-L@midrange.com@Internet
> cc:    
> Fax to:       
> Subject:      RE: Runtime KLIST change?
> 
> Isnt that the point of a 4GL. You dont care about the code it generates,
> because its generating your whole application. If your going to fiddle
> around with the code afterwards, why bother with the 4GL?
> 
> >-----Original Message-----
> >From: L. S. Russell [mailto:leslier@datrek.com]
> >Sent: Monday, December 06, 1999 1:53 PM
> >To: RPG400-L@midrange.com
> >Subject: Re: Runtime KLIST change?
> >
> >
> >>
> >
> >> Forgive me for tossing my two cents in, but obviously you 
> >have never seen code
> >> written by SSA. SSA, the "authors" of BPCS (Big Piece Of 
> >Computer SH*%) use a
> >> 4GL tool called asset to generate all their product.  If you 
> >like I will send
> >> an example. But trust me when I say RPG generated by this 
> >bleeding edge
> >> technology is the epitomy of unmaintainable code.
> >
> 
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