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 >> In the application i have designed i am able to replace a dynamic call with
an equivalent two static(bindable) calls.

I'm not quite sure what you mean here - why would you need to replace one
dynamic call with two bound calls - it doesn't make sense.  The only thing I can
think of is that the original was a dynamic call using a variable to supply the
name of the program to be called and you haven't realized that you can do a
bound call in a similar fashion by using procedure pointers.

Any way, the speed of a static/bound call will _always_ (RPG to RPG) be faster
than a dynamic call. Whether the difference is measurable is another matter.


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