• Subject: Re: Function key build(Clarification)
  • From: "Scott P. Johnson" <sjohnson@xxxxxxxxxxxxx>
  • Date: Tue, 06 Jul 1999 15:15:16 -0500

I wrote a service program that handles this.  You send it an array of
the available F-keys with an array of switches that determines
if the F-key should be shown.  You also send it the number of available
lines (1,2, or ?) It then returns an array of the formatted F-key lines.
Pressing F24 rotates you thru the f-keys.  It also does Options with F23.
The program that does the actual displaying of the lines uses a subfile
to do it.

If need to change the text on a F-key on the fly, you would need to 
update the array and rebuild the formatted f-key lines.  This also
would apply if a f-key that was not shown is now available for showing.

If anybody is interested, send your email address directly to me so
that we do not clutter up this list.  One word though, it is still in
its testing phase (late testing phase).  I think I have all the bugs
working out though.

-- 
------------------------------------------------------
Scott P. Johnson
Programmer/Analyst
IBM Certified Specialist - AS/400 RPG Programmer
Highsmith Inc.
W5527 Hwy 106, PO BOX 800
Fort Atkinson, WI 53538-0800
TEL:  920-563-9571                FAX:  920-563-7395
sjohnson@highsmith.com
www.highsmith.com
------------------------------------------------------
> -----Original Message-----
> From: keshava narasimha
> Sent: Tuesday, June 29, 1999 9:43 PM
> To:   RPG400-L@midrange.com
> Subject:      Function key build(Clarification)
>
> F3=Exit F4=Prompt F9=Update  F23=More keys(Array of function keys with
> option for F23 & F24)
>
> I understand there are standard programs to build it.Basically ,literals
> are
> passed to the progarm as parameters & the function key description is
> retrieved. (Any  screen on an AS400
> is an example)
>
> Thanks.
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