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>I remember a few months ago there was a thread on the MIDRANGE-L >list regarding generating random numbers in ILE RPG. I only have >some postings of that thread that dealt with using date/timestamps to >generate "pseudo" random numbers. The following code works nicely. It uses the C rand and srand functions. When compiling you must specify the binding directory QC2LE in order to pick-up the C run-time library. Spacing is probably not accurate - I cut this from a presentation not directly from "live" code! D GetRandom PR 10U ExtProc('rand') D SetRandom PR ExtProc('srand') D Seed 10U Value * Get next random number C Eval NextNumber = GetRandom * Seed generator for new sequence (could form seed from date + time) C CallP SeedRandom( MySeed ) Hope this helps. * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * This is the RPG/400 Discussion Mailing List! To submit a new * * message, send your mail to "RPG400-L@midrange.com". To unsubscribe * * from this list send email to MAJORDOMO@midrange.com and specify * * 'unsubscribe RPG400-L' in the body of your message. Questions should * * be directed to the list owner / operator: david@midrange.com * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *
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