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VARPG started with OS/2 and limited memory. The goal was to build a client that would fit on a floppy. That meant a runtime environment for each desk top, and then a small set of files for each application. Times have changed but i am not sure the IBM mind set has. You are right, it is a thick client. Here is the solution that I used & liked. I had success with building the application and the runtime as one unit (usually under 20 megs) and installing them as a package on either the server or each desktop. That solved a whole set of problems and made deployment relatively simple. That meant a lot of redundacy for the runtime piece, but it solved version problems and instalation problems. With the application on the server I could just e-mail a shortcut to each user, and they could drag the shortcut onto their desktop and click it and they are up and running. Remember, we already own this product. Its bought and paid for. --------------------------------- Booth Martin http://www.martinvt.com --------------------------------- -------Original Message------- From: Midrange Systems Technical Discussion Date: 09/21/05 13:04:06 To: midrange-l@xxxxxxxxxxxx Subject: RE: Green screen to GUI Martin, Can you elabotrate on that? I used to try it with the book written by B. Meyers and J. Sutherland (VisualAge For RPG by Example) five years ago. What I recall it generated a lot of nested directories per project and the results of one project can not be combined with another project. If this is so (and is still the case), then I think it is a very thick client sided software, difficult to distibute on your own network, not to mention to provide it as a commercial solution. I agree, using a tabbed notebook you can combine multiple green screens in one GUI screen, given it a more organized look and feel. Regards, Carel Teijgeler.
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