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Nope, Scott's counsel to go to the RPG list is probably the thing to do.

Vern

At 03:20 PM 4/1/2004 -0500, you wrote:
Thanks Vern...do you know if anyone has gone to the trouble of
translating the C/C++ prototype definitions to RPG?

- Michael

On Thu, 01 Apr 2004 14:17:29 -0600, "Vern Hamberg"
<vhamberg@xxxxxxxxxxxxxxxxxxxxxxxxx> said:
> You've probably seen that they are not in QSYSINC/QRPGLESRC. But the
> C/C++
> includes are in QSYSINC/H(QSYSETID). These are pretty simple APIs - the
> various IDs are passed in a unsigned integers (use BYVAL in RPGLE?) and
> these parameters come back set as needed. There's an integer return value
> that probably indicates success/failure.
>
> You want to be sure to put apostrophes around the name in
> EXTPROC('qsysetuid'), e.g.
>
> Look at the API finder (v5r2 InfoCenter) for more info. And just use the
> RPG equivalent of 4-byte unsigned integer (u 10?) for the parms. And use
> BYVAL (not by reference).
>
> HTH
> Vern
>
> At 02:39 PM 4/1/2004 -0500, you wrote:
> >Anyone have an RPG/IV prototype definition for qsysetuid? Any handy
> >places to find these?
> >
> >TIA...
> >--
> >
> >   michaelr_41@xxxxxxxxxxxxxx



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