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I haven't, but access returns an integer (4-byte). The first parameter is a
const null-terminated string, the second is a 4-byte integer, with
permissible values 0,1,2,4 (existence, execute, write, read, resp.)

QlgAccess() uses a Qlg_Path_Name_T data type (struct - would need to be
defined as a data structure). Definition of the Qlg_Path_Name_T struct is
in QSYSINC/H(QLG). Definitions of the functions are in QSYSINC/H(UNISTD).

Qlg* APIs are generally V5R1 and later.

HTH

Vern

At 08:21 PM 11/20/2002 -0500, you wrote:

OK, Has anyone made an RPGIV prototype for the two API's below ?

John Carr


------------
>Is there an easy way for a program to determine if a file or directory
>exists in the IFS?
>Syd Nicholson

YES!! access() is the function you want - in the Unix-type APIs.

In C, here's a macro to do this:

#include <unistd.h>
#define exists(x) (access(x, F_OK) == 0)  /* x is full path to object */

This works on anything you can specify with a pathname.

BTW, F_OK = 0.

There's also a national language version, QlgAccess(), that uses a pathname
structure that includes CCSID, pathname separator infor, etc.

HTH

Vern



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