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According to ILE Concepts at v5r1, 1 TB. Looks like there's no way to
directly address your 1000 TB array in any language, right? On iSeries?
Hmm, interesting, kinda


At 06:54 PM 3/21/02 -0600, you wrote:
>what's the limitation of the size of a teraspace.
>
>----- Original Message -----
>From: Vernon Hamberg <vhamberg@attbi.com>
>To: <midrange-l@midrange.com>
>Sent: Thursday, March 21, 2002 6:34 PM
>Subject: Re: 64-bit
>
>
> > You don't. That's not what it's for. If you need to do that, you create a
> > C++ module with *TERASPACE turned on, and bind it to the RPG program.
> >
>
>
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