Steve,

> I will help you out.  You can use the "inline" keyword in
> functions in C++.
> Maybe even in class member functions.  No
> call to the function, just inline code. Much faster.  Has a
> real world, code bloating, downside though. Only needed on
> cpu challenged platforms.

'inline' is not a given. It's a 'hint' to the compiler (and/or optimiser)
that this block of code can be expanded to be inline - but it's not
guaranteed that the compiler will do so.



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