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Steve, > I will help you out. You can use the "inline" keyword in > functions in C++. > Maybe even in class member functions. No > call to the function, just inline code. Much faster. Has a > real world, code bloating, downside though. Only needed on > cpu challenged platforms. 'inline' is not a given. It's a 'hint' to the compiler (and/or optimiser) that this block of code can be expanded to be inline - but it's not guaranteed that the compiler will do so.
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