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> All you need to do is > have the RPG program define the structure as based and have your code > attempt to obtain a pointer to the space. If it can't get the pointer it > creates the space, loads it and then gets the pointer and off it goes. > > [Smith, Nelson] How do you obtain a pointer to an existing object? Is there an api for this? ************************************************************************************************************************************************************************************************************ This message originates from Lincare Holdings Inc. It contains information which maybe confidential or privileged and is intended only for the individual or entity named above. It is prohibited for anyone else to disclose, copy, distribute or use the contents of this message. All personal messages express views solely of the sender, which are not to be attributed to Lincare Holdings Inc., and may not be copied or distributed without this disclaimer. If you received this message in error, please notify us immediately at MailAdmin@lincare.com or (800) 284-2006. ************************************************************************************************************************************************************************************************************
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