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UH, Hans, I've done many years of eco and financials sims on many languages and to have roundoff in the HUNDRETHS position is just unforgivable. I can see it way down at .00000n for a non-dble-precision, but geezuz, for a simple F7.2 number to have that kind of rounding error is something that needs to be looked at... Or, just use dblpre for everything... Don On Tue, 4 Jul 2000 boldt@ca.ibm.com wrote: > > > Leif wrote: > >> > ** NumVal = atof('1234.56') // result is NumVal=1234.56 > >> Bob: I don't mean to nitpick, but the statement > >> "NumVal = atof('1234.56')" returns the value 1234.55, not 1234.56. > > > >----- > >You got to be kidding. Explain the rationale for that one. > > Not kidding. Try it yourself. The inaccuracies (and > associated dangers) involved with floating point data > type are well-known to those who use floating point. > > In this case, atof('1234.56') returns a long float > value of +1.234559999999999E+003. When this value is > converted to packed decimal, you get 1234.55. > > If you want a more useful answer, use half-adjust when > assigning the float value to a decimal variable. > > Also be aware that long float only gives you about 16 > digits of real precision. If you want to move a large > float value to a large packed variable with more than > 16 digits, the lower-order digits in the packed > variable cannot be trusted. > > The lesson is: Be very careful when using float. In > particular, avoid float for monetary values. Normally > avoiding float is no big deal, but note that the ** > operator in RPG IV returns a float value. Also, any > time you introduce float data type in an expression, > subsequent operations in that expression happen in > float format. Since ** is useful in certain monetary > calculations, be careful how you structure your code. > > (Floating point is commonly used for scientific > calculations (especially in physics) where you're > doing good if you have 3 or 4 significant digits.) > > Cheers! Hans > > Hans Boldt, ILE RPG Development, IBM Toronto Lab, boldt@ca.ibm.com > > > +--- > | This is the Midrange System Mailing List! > | To submit a new message, send your mail to MIDRANGE-L@midrange.com. > | To subscribe to this list send email to MIDRANGE-L-SUB@midrange.com. > | To unsubscribe from this list send email to MIDRANGE-L-UNSUB@midrange.com. > | Questions should be directed to the list owner/operator: david@midrange.com > +--- > +--- | This is the Midrange System Mailing List! | To submit a new message, send your mail to MIDRANGE-L@midrange.com. | To subscribe to this list send email to MIDRANGE-L-SUB@midrange.com. | To unsubscribe from this list send email to MIDRANGE-L-UNSUB@midrange.com. | Questions should be directed to the list owner/operator: david@midrange.com +---
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