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From Al Macintyre Thanks for your perspective & you raise interesting points which have some further relevance. Game design has a lot in common with programming ... we create a "world" in which there are rules for the users & we expect the world to work right & consistently & fairly & accurately, but no one is ever really satisfied with a "finished" product, so we are forever adding improvements (game variants & program modifications) to enhance our "world." > From: jlangston@conexfreight.com (Jim Langston) > > Gary Gygax wrote D&D (Dungeons and Dragons). Actually Dave Arneson wrote it & Gary took the credit, and when Dave's case finally made it into copyright court, Gary's company lost millions of dollars, which may be one of the reasons Gary isn't running the company any more. > Other companies came out and created similar types of games (Gurps, > Villians and Vigilanties, Champions, etc...) yet, they were not in violation > of copywrite law. > They learned from the copywritten work, and used the knowledge to make their > own unique games, which, admittedly, they probably would of not been able to do > if Gary hadn't shown the way. Well actually Gary's contribution to the hobby of simulation games was to popularize Role Playing Games. I know that many were out long before D&D, such as Western Gunfight, but they never enjoyed large scale popularity until after D&D. Al Macintyre ©¿© http://www.cen-elec.com MIS Manager Programmer & Computer Janitor ... also amateur game designer ... creator of some "time travel simulations" for example +--- | This is the Midrange System Mailing List! | To submit a new message, send your mail to MIDRANGE-L@midrange.com. | To subscribe to this list send email to MIDRANGE-L-SUB@midrange.com. | To unsubscribe from this list send email to MIDRANGE-L-UNSUB@midrange.com. | Questions should be directed to the list owner/operator: david@midrange.com +---
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