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  • Subject: RE: X-Spec (was: "RPG isn't cool")
  • From: Bob Crothers <bob@xxxxxxxxxxxxxx>
  • Date: Wed, 12 May 1999 12:50:30 -0000
  • Organization: Cornerstone Communications, LLC

Rob,

The big difference is that in RPG, it you do not specify you are 
willing to handle exceptions, the system will do it for you.  You 
might not like how they are handled, but at least your program will 
not continue to run in ignorent bliss.

In C, if you don't check your return codes, the stuff gets swallowed.

Experience in C (Both AS400 and Windows) has taught me to ALWAYS check 
the return codes.  Religiously.

As a result, C programs tend to devote a lot of code to this task. 
 Stuff the RPG pgmr takes for granted.

No what I really HATE is the programer who in RPG or CLP puts the 
error indicator or monmsg in, but then does NOTHING with it!  I no one 
shop where every CL program had a program level MONMSG CPF0000.  This 
was because they didn't want programs to blow up.  Instead, they would 
just keep on booking.  You know, copy master file to temp file, delete 
orignial, copy temp back to original.  Opps, the first copy 
failed....so sorry, no master file anymore!

Bob

-----Original Message-----
From:   Rob Berendt [SMTP:rob@dekko.com]
Sent:   Wednesday, May 12, 1999 10:24 AM
To:     MIDRANGE-L@midrange.com
Subject:        RE: X-Spec (was: "RPG isn't cool")

I don't know C from shinola but some of the stuff you have in here is 
stuff that many RPG programmers leave out.  For example if they OPEN 
the files themselves instead of using the cycle how many actually 
evaluate the %error, (or indicator)?  Me, I do something like

FRCML01.........                 usropn infds(rcmstatus)
...
D RCMstatus   E DS      extname(fileds) prefix(rcm)
...
C   open(e) rcml01
C    if %error
C   eval filestatus=%status(rcml01)
C* write line to printer saying 'Error opening file Customer master, 
rcml01,  with a status code of xxxxx.
C  write ErrRpt10
C  endif





bob@cstoneindy.com on 05/12/99 09:33:14 AM
Please respond to MIDRANGE-L@midrange.com@Internet
To:     MIDRANGE-L@midrange.com@Internet
cc:     

Subject:        RE: X-Spec (was: "RPG isn't cool")

I am not looking for "low level" file IO, but high level!  Eg: Declare 
the file, use the file.  Like in RPG.  To do Native database IO in
ILE/C this is what you have to do:

        // Below  "Declares the file".  Equivilent to an "F" spec in RPG
#pragma mapinc("xfimghp", "*libl/xfimghp(*all)", \
                          "both key lvlchk", "d")
#include "xfimghp"

_RFILE                  *imghpf;    /* XFIMGHP */
_RIOFB_T             *imghpfbk;

        // The below "Opens the file".  Equivilent to "OPEN XFIMGHP" in RPG

imghpf = _Ropen("*libl/xfimghp",  "rr, arrseq=N, blkrcd=Y");

if (imghpf == NULL)
  {
  printf("Error opening XFIMGHP - %s\n", XlateErrorNo(tBuf, errno));
  return;
  }

        // Below are the actual record buffers.  RPG "I" spec

FAXLIB_XFIMGHP_XFIMGHR_both_t  imghp;
FAXLIB_XFIMGHP_XFIMGHR_key_t   imghpKey;

        // Below does a "Chain"
                // cpystrchar converts "C" style string (null terminated) to 
AS/400
fixed length char buffer

cpystrchar(imghpKey.IMNAME, hgi->ImageName, sizeof(imghpKey.IMNAME));

imghpfbk = _Rreadk(imghpf, &imghp, sizeof(imghp), __KEY_EQ |
__NO_LOCK,
                   &imghpKey, sizeof(imghpKey));

if (imghpfbk->num_bytes != sizeof(imghp))
  ImgNotFoundFlag = TRUE;                       // Record not found (probably)


None of the above is rocket science, but it sure is a pain where the
sun don't shine!

Bob

-----Original Message-----
From:   Joel Fritz [SMTP:JFritz@sharperimage.com]
Sent:   Tuesday, May 11, 1999 5:20 PM
To:     'MIDRANGE-L@midrange.com'
Subject:        RE: X-Spec (was: "RPG isn't cool")

Not a bad idea.  How many out there think that low level file io in C
is as
easy as RPG?  How about stream file io?

-----Original Message-----
From: Bob Crothers [mailto:bob@cstoneindy.com]
Sent: Tuesday, May 11, 1999 9:45 AM
To: 'MIDRANGE-L@midrange.com'
Subject: RE: X-Spec (was: "RPG isn't cool")


Instead of making RPG more like C, how about making C more like RPG?

Before everybody starts throwing flaming emails, stop and think about
it.

What is the best part of RPG?  The Database IO.  In RPG, it So easy to 
use and very effective.

What is the bad part of RPG?  The fixed form and highly structured
stuff.  Short names.  Etc.

What is the good part of "C"?  Highly flexible, free form, multiple
data types, and stuff like that.  What RPG is bad at.

What is the bad part of "C"?  Database!  The database support, well it 
sucks.  Hard to use...hard to manage...and harder to figure out!

But, the rest of "C" is very good.  And, it is not hard for an RPG
programmer to learn C.

Then you don't have to worry about "breaking" RPG.  And to give
descent Database to C, you only have to add some functions.

Just a thought...I'll go back into lurk mode.

Bob

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