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>Not meaning to be snide, but the RPG Cycle is great "boiler plate >logic" for level breaks. > >Bob CHGRPY RANT(*ON) I agree. Sadly, I don't think any 'modern' educational institution even -mentions- The Cycle, other than to mention that it exists but shouldn't be used for 'real' programming. *pant* *pant* CHGRPY RANT(*OFF) --Paul E Musselman PaulMmn@ix.netcom.com >-----Original Message----- >From: John C. Bradley <jcbradley@voyager.net> >To: MIDRANGE-L@midrange.com <MIDRANGE-L@midrange.com> >Date: Friday, April 02, 1999 9:02 PM >Subject: General purpose "level break" logic for RPG. > > >>I thought I saw an article late in 1998 or the first month of 1999 >about a >>general purpose RPG approach to "level break" programming. This did >NOT >>mean using the RPG cycle and "L" indicators as I recall, but was more >about >>how to use a structured approach to subtotaling. It looked like it >would be >>pretty handy "boiler plate" to avoid always reinventing the wheel. >> >>Does anyone recall where the article appeared? +--- | This is the Midrange System Mailing List! | To submit a new message, send your mail to MIDRANGE-L@midrange.com. | To subscribe to this list send email to MIDRANGE-L-SUB@midrange.com. | To unsubscribe from this list send email to MIDRANGE-L-UNSUB@midrange.com. | Questions should be directed to the list owner/operator: david@midrange.com +---
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