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  • Subject: RE: Colours in DDS/RPG/.. Source
  • From: "Graziano, Marie" <mgraziano@xxxxxxxxxxxxxxx>
  • Date: Fri, 23 Oct 1998 14:50:43 -0500

Note:
In the screen definition  it is possible to specify any number of attribute
bytes on each row of the display.  Each attribute will take up an actual
position on the display.

        To turn the following comment statement into a WHITE line
        You would place a hex 22 after the c*
        
        Example:  c*!This is a comment line
Where ! is the position you would put the hex 22.
To key in a hex code you will have to look in your manual.  Since  there is
a difference if using a dumb-terminal vs a pc using a 5250 emulator.

Mgraziano@badgermeter.com <mailto:Mgraziano@badgermeter.com> 

                -----Original Message-----
                From:   Chundi Reddy [mailto:chundi.reddy@gte.net]
                Sent:   Wednesday, October 21, 1998 6:17 PM
                To:     MIDRANGE-L@midrange.com
                Subject:        Colours in DDS/RPG/.. Source

                Hi One and All

                This small thing is bothering me from a long time. It is

                when I am modifying old DDS/RPG/... or any kind of source, I
observed insted
                of regular green leters, I saw Red/White/... different
colours in some lines
                of source. How can do it/achieve it. I asked lot of people
but I did't get
                right answer till this time.

                Anybodys answer is greately appreciated.

                Thanks
                Reddy N



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