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One of my old utilities has the following:

Color           Decimal Hex
Turquoise       48              30
Red             40              28
White           34              22
Blue            58              3A
Pink            56              38
Yellow  50              32
NoColor 32              20

And this is my favorite DS for converting decimal numbers to the hex character 
equivalent.  If you z-add 255 to the field called binary (for instance), the 
field called hex contains the character whose value is x'FF'.

I            DS                                           
I                                    B   1   20BINARY     
I                                        2   2 HEX        


HTH

Regards,
Rich

============================================
Rich Duzenbury
http://rich.dyn.ml.org
http://vpsolutions.com
============================================

> -----Original Message-----
> From: owner-midrange-l@midrange.com
> [mailto:owner-midrange-l@midrange.com]On Behalf Of PaulMmn
> Sent: Thursday, October 22, 1998 7:56 PM
> To: MIDRANGE-L@midrange.com
> Subject: Re: Colours in DDS/RPG/.. Source
> 
> 
> >Hi One and All
> >
> >This small thing is bothering me from a long time. It is
> >
> >when I am modifying old DDS/RPG/... or any kind of source, I 
> observed insted
> >of regular green leters, I saw Red/White/... different colours 
> in some lines
> >of source. How can do it/achieve it. I asked lot of people but 
> I did't get
> >right answer till this time.
> >
> >Anybodys answer is greately appreciated.
> >
> >Thanks
> >Reddy N
> 
> 
> There used to be utilities that would reach out and stuff the proper
> attribute bytes into the start of the lines in question in 
> source members.
> 
> If you know what the attributes are for Red/White/Blink, etc., just write
> them to the first byte of a line of source code.
> 
> I'm not sure if you can use a terminal and the HEX key (Do they still
> exist?) to input the attributes.
> 
> Beware:  Attributes do different things on green screens 
> compared to color
> terminals compared to PCs.
> 
> 
> --Paul E Musselman
> PaulMmn@ix.netcom.com
> 
> 
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