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>Actually I was thinking much more in the lines of the VisualAge products. I >don't want DDS specs in the RPG. The concept of a bindable object is more in line with my thinking. In fact, I would like the interface to be like the VA environment (use BIFs to control color, underlines, messages, etc). That way the "screen" becomes lower level (like MI vs RPG) and to generate a different protocol (5250 vs GUI for example) is a function of the OS and not a compiler. Maybe if we had been doing this for a few years, we would be ready for the OO world. How would this make us ready for the object oriented world? Isn't a display file a discreet object that, in theory, may be reused? Or are we assuming by OO we mean GUI instead? +--- | This is the Midrange System Mailing List! | To submit a new message, send your mail to MIDRANGE-L@midrange.com. | To subscribe to this list send email to MIDRANGE-L-SUB@midrange.com. | To unsubscribe from this list send email to MIDRANGE-L-UNSUB@midrange.com. | Questions should be directed to the list owner/operator: david@midrange.com +---
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