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Thorbjorn,
Thanks for the information. I had a feeling I was not going about this in
the best way.
So, if I understand correctly, ideally you don't want to care what an item
"has", just what an item does.
In RPG I would look the item up in the item file and do what I want with the
data. I'm still trying to break that mindset and I'm finding it hard. Once I
introduce data into an object I keep having the idea I need to be able to
look at that data. Still don't understand it yet, but I think/hope I'm
getting it.
I hope this works, never done it before, but here is a link to the source
for the ListFactory.
http://code.midrange.com/9b26a9bd93.html
--
James R. Perkins
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