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Folks: Anyone done extensive work with calling Java code from a RPG program (in V5R1)? I'm trying to call a simple java method from RPG, but keep getting exceptions. My java method is defined as such ... D data s O class(*java:'Storage') D manipulator S O class(*java:'Manipulator') D setString1 pr extproc(*java:'Manipulator': D 'setString1') D string1 128A const varying ... and it's called like this ... C eval manipulator = newManipulator C eval data = newStorage(manipulator) C eval str1 = '12345' C callp setString1(manipulator:str1) The call to newManipulator and newStorage work fine, but when I call setString1, I get a null pointer exception. On a similar note, anyone know how to debug a java method that is called from RPG? I tried to compile the java with a -g switch, and use F22 to step into the method, but it didn't work. Thanks! david -- David Gibbs Sr. Software Engineer / R&D / MKS Inc., www.mks.com Lombard, IL, USA; tel: 630-495-2108; fax: 630-495-3591 Build Better Software
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