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Hi Chris,

I am not an RPG programmer so I am stepping out on a limb. But I seem to
remember from previous discussions that RPG does not have to be set to use
Teraspace, it always does.

That's not true.

If you give RPG a teraspace pointer, and ask it to do pointer math, it'll do so correctly. Similarly, if you give it a SLS pointer and ask it to do pointer math, it'll do so correctly. Both will work without compiling any special options.

However, RPG will default to allocating memory from a single-level heap.

C on the other hand does not, it has to be told that you want to use
teraspace specifically, turning it on in the MODULE requires the
compile to be carried out with the support, the program can be
compiled without TS support even if the module has it.

I wonder if you're confusing "teraspace support" with "teraspace storage model." Two different things.

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