David Gibbs wrote:
I am officially declaring the topic of EGL vs. anything off topic.
I'm all for discussing the techniques & methods of the various languages ... but in the appropriate list. EGL has it's own list, web programming has it's own list, RPG has it's own list ... let's discuss solving problems, not bashing languages.
I *WAS* talking about solving problems. I presented a very simple case:
parse an HTML page. Several people noted interest in it.
The ease of doing things in EGL is one of the primary benefits of the
tool - the fact that you can do in four lines what it takes dozens or
hundreds of lines of code to do in other languages. And while technical
discussions of how to do things in EGL certainly belong in the EGL list,
why you would use EGL in the first place most definitely belongs in this
I will, of course, acquiesce to your decision. But I find it very, very
upsetting that you are quashing EGL discussion, David. It's unfair and
biased and it really does a disservice to the community - to the folks
who could most use the tool.