David Gibbs wrote:
I am officially declaring the topic of EGL vs. anything off topic.

I'm all for discussing the techniques & methods of the various languages ... but in the appropriate list. EGL has it's own list, web programming has it's own list, RPG has it's own list ... let's discuss solving problems, not bashing languages.
I *WAS* talking about solving problems. I presented a very simple case: parse an HTML page. Several people noted interest in it.

The ease of doing things in EGL is one of the primary benefits of the tool - the fact that you can do in four lines what it takes dozens or hundreds of lines of code to do in other languages. And while technical discussions of how to do things in EGL certainly belong in the EGL list, why you would use EGL in the first place most definitely belongs in this list.

I will, of course, acquiesce to your decision. But I find it very, very upsetting that you are quashing EGL discussion, David. It's unfair and biased and it really does a disservice to the community - to the folks who could most use the tool.


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