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The issue, to my mind, is about alternatives. The RPG shops already
using YAJL or whatever are happy and have no real reason to change.
However, the many good, long-time RPG shops that find that they must
move into the XML/JSON world can get there with existing people a lot
quicker with IWS. IWS provides existing teams with an on-ramp that is
gradual, productive, and effective from about Day 4 (with a decent
tutorial/teacher).
On 7/18/2019 1:17 PM, Jim Oberholtzer wrote:
My thought was the client and server program both “speak” JSON between them
and IWS manages the server instance etc. That’s where Scott Klement’s YAJL
and HTTPapi come into play.
Am I wrong? I can see where IWS could be avoided.
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