Bartell, Aaron L. (TC) wrote:
Here's what I don't get.  I am picking up PHP (mentioned in the article)
right now on the side and it is an easy enough language, but it seems to
lack fundamental pieces like step through debugging.  How are these
languages making it if they don't have some of these basic functional
requirements.  Or maybe they aren't functional requirements for others -
they are in my book.

Just thinking out loud.

Aaron Bartell

On the subject of debugging CGI apps, one feature I like with writing CGI code in Python is this: When you code "import cgitb; cgitb.enable()" in your CGI program, a failure in the program causes a nice detailed report to be sent to the browser, including traceback and dump of variables.

But my point here is not to push Python. For those implementing CGI frameworks in RPG, have you considered implementing the same type of feature in RPG? That is, let's say you have a /COPY member containing a *PSSR that performs a dump, formats the contents of the dump spool file as an HTML file, and then writes that out to stdout. You then get a nice debugging capability just by including that /COPY member in your CGI program. Would that be useful to RPG CGI programmers?

Cheers! Hans

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