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Brad Stone wrote:
I never said it wasn't a rule, I never said it didn't have to be done. What I have said (every time you bring this up) is that when I feel it's needed, I will do it. When it's not, I won't. Encoding data is something you should have figured out you needed and how to do it doing static HTML. You can't include every little thing in every book (yes, I can read your mind.. right now you're thinking "ITS A RULE!!! RAZZZMM FRAZZMMM!!"). Sometimes, as I've said before, it's best to focus on the core pieces and not go off on too many tangents. But it's hard to seperate the Web400-L audience from the "real" audience that's still working in an RPGIII shop and never seen anything else. Throw too much at them at once, and kaboom. They give up. Other smaller pieces like URL encoding will be picked up by accident along the way, or are already known. I mean, I do teach the core, but I also teach how to research questions. That's the most important part of any teacher's job... how to find information because no teacher/book, etc can cover every little thing.
"Other smaller pieces like URL encoding will be picked up by *accident* along the way...". Huh?!? I suppose we just have a difference of opinion, then. I consider escaping the special HTML characters and the URL encoding of query strings as part of the "core" of CGI programming, and no treatment of the subject is complete without discussing these pitfalls. Sure, you can't include everything in one book. But in my opinion, you've included a lot of material of much lesser importance in your "e-RPG" book. How difficult could it have been to include a couple of extra small procedures with, oh, two paragraphs of explanation? BTW, I've been told that at least one other teacher of RPG CGI does cover the subject more thoroughly, and his seminars have apparently been given good reviews by his students. Perhaps you are underestimating the abilities of your students? Oh yeah, one more thing. Sure, the student can research the subject and find more information in other books and on the internet. But the best resources generally require an understanding of another language, typically that gawd-awful language Perl. Wouldn't it be better to provide some good answers in a form more palatable to an RPG audience? (Maybe I'm too paranoid, but perhaps there are some consultants who don't tell their clients everything they need, just to ensure call-backs? Nah, that's being way too cynical, eh?) ((On the other hand, being paranoid does seem to be a definite asset when it comes to internet programming.)) Cheers! Hans
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