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> True, but I think we are also talking about leveraging our existing RPG > knowledge as much as possible. I know that's exactly why I chose CGI > instead of something like Cold Fusion. I understand that. Anybody who walks in and says "and all we have to do is rewrite your application in Java (or C++, or C#, or AS/SET, or LANSA, or...)" obviously has no clue about how real businesses run. You've got a lot invested in your programs, with special hardcoding like "Customer X doesn't get the special 2-for-1 discount except for class A items, while Customer Y gets 10% off everything they bought last year." > A lot depends, too, on > what kind of > shop you are talking about. It's all well and good to talk about "the > Front-end guys" over here and the "RPG programmer" over there and > let's not > forget the "Java guy" in the back and how they don't need to really > understand what each other is doing. A pretty rosy scenario from where I > sit... alone in my office, "An Army of One". I've got to do it > all, so CGI > was the fastest path for us. <laughing!> Yeah, I understand. And if you don't have the dollars to buy a tool, then it's pretty much you and your Army <grin>. And in that environment, it's pretty hard to move to an n-tier architecture with two or three new languages to learn. > I'm still learning Java (I really > do like it), > and I'm about ready to do some jsp/servlet work, so I should get closer to > the Server/Client mentality soon, but for now I got to dance with the one > that brought me... RPG CGI! No doubt. Let me know if I can help. After four years, I'm getting pretty good <smile>.
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