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It's a personal preference thing. I prefer separate header files tousing
compiler directives. I've used both schemes, and I find the header files
are simpler to manage.
On Thu, Nov 30, 2017 at 10:57 AM, Justin Taylor <JUSTIN@xxxxxxxxxxxxx>
wrote:
I agree. I don't see that header files for RPG add anything over
compiler directives to bring in your prototypes.
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