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Sometimes, when I am running a debug session (for a RPGLE program), the 
breakpoints that I have set seem to be missed. Execution doesn't halt at 
the breakpoint. I have not found a pattern in it so far. 

I must say that it is not entirely clear to me what's the function of the 
different source windows. I can see the normal source listing (named XXX), 
and a debug listing (named XXX.LISTING). Does it make any difference if I 
set the breakpoint in the normal window or in the debug window? When I 
take a look at the Breakpoints view, there IS a difference between the 
two, but I can't figure out the relevance of it. Can anyone help me out 
about this point? 

Ewout

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