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i have been trying to figure that out myself. You can't seem to have
an entire project with RPG and modules both. You have to manually
change the CL so it compiles correctly. It sure would be nice to
specify source by source if it needs to be compiled (like for copy
books) and which compiler to use.

On Tue, 27 Jul 2004 10:23:22 -0700, Charlebois, Chris
<chris.charlebois@xxxxxxxxxx> wrote:
> Just getting used to the Projects and the "Submit Build" feature. Very
> cool.  Question, is there a way to define a source member (in a project)
> as a *Module, so when the COMPILE.CLLE is created, it uses the CRTRPGMOD
> command, instead of CRTBNDRPG?


-- 
Mike Wills
iSeries Programmer/Lawson Administrator
koldark@xxxxxxxxx
http://www.koldark.net
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