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The LPEX editor used for editing RPG in WDSC 5 has code completion support like Java does. For example, if you start typing a %BIF in an EVAL expression it will pop-up suggestions, as Java might for the methods on a class. There is also a new Outline view (or rather they populate the existing Eclipse Outline view). With RPG source open hit refresh on the outline view and it will pull in a list of all files, fields, indicators, subroutines, procedures etc. used in the code. Clicking on an item takes you to that spot in the source code. I had always noticed these two features, but not until today did I put them together. If you have the outline view populated, then you get very nice code completion in the editor on everything. Such as field name completions on an EVAL or file/format names on a CHAIN. For fields, it even tells you the type and length. Very nice! This all leads to a question. Is there anything in the documentation that describes how to proactively use the cache that is used by the program verifier (and I presume the outline view). For example, can I manually prime my cache with file descriptions so that I can use these cool features without incurring the overhead of resolving all of the references each time? I have poked around and do not see it mentioned anywhere. Thanks Mark
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