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I have an RPG program that processes CGI requests using the QtmhWrStout()
API. My problem is that with very large JSON payloads that contain a
Base64 encoded ZIP file.

I can set the paramter for QtmhWrStout() to be large enough, but it throws
a runtime error saying I've exceeded automatic storage. The program won't
compile with teraspace due to all the standard storage service programs it
references.

YAJL could handle it if I could write the payload to an IFS file, but
that's a nut I can't crack. I'm wondering whether my poor C++ skills are
up to writing a small module to do it.

Am I overlooking something?

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