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Let's say I have an RPGPGM1 that does the following...
monitor;
RPGPGM2();
on-error;
// check %status();
end-mon.
It is my understanding that if RPGPGM2 pgm fails, then our %status will
only report a 202 and will not give us the details as to why.
Is there anyway in RPGPGM1, to get the exact reason why RPGPGM2 failed,
without adding a msg parm on RPGPGM2 and bubbling the message up?
thanks
Jay
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