"RPG400-L" <rpg400-l-bounces@xxxxxxxxxxxxxxxxxx> wrote on 02/11/2020
08:50:35 PM:
I need to multiply qty (9,0) by money(8,3) giving a result with 2
decimal
places.
I tried eval(r) but it is not rounding the values. Result is (9,2). So
far
my results are not rounding up.
I would not like to code a subroutine to round these values and so am
asking
if I missed a way to do that or what is a best practice to do this?
EVAL(h) should do that. However, this may be considered overkill,
but I created a service procedure to give us complete flexibility in
rounding.
**************************************************************************
* This procedure rounds the passed number to the specified number of *
* decimal positions as the returned result. Maximum result decimals is *
* nine and that is the default. For normal rounding (where .4 or below *
* rounds down while .5 or above rounds up) do not pass the third parm. *
* Optionally, pass the maximum decimal value to round down. Examples: *
* .9 always rounds down, .0 always rounds up, and .4 is normal rounding. *
**************************************************************************
dcl-proc GenUtl_roundDecimal export;
dcl-pi *n packed(31:9);
pNumber packed(33:11) const;
pDecimals uns(3) const options(*nopass:*omit);
pRoundAt packed(1:1) const options(*nopass);
end-pi;
dcl-s adjustBy int(10:0);
dcl-s iRoundBy packed(1:1) inz(.5);
if %parms() < %parmnum(pDecimals) // if parm not passed
or %addr(pDecimals) = *null // or it was omitted
or pDecimals > 9; // or is greater than internal limit
adjustBy = 10 ** 9; // default adjust by internal limit
else; // else
adjustBy = 10 ** pDecimals; // adjust by decimal positions specified
endif;
if %parms() < %parmnum(pRoundAt) // if parm not passed
or %addr(pRoundAt) = *null; // or it was omitted
else; // use default rounding, else
iRoundBy = .9 - %abs(pRoundAt); // calculate the rounding factor
endif;
return (%int(pNumber * adjustBy + iRoundBy) / adjustBy); // return
rounded value
end-proc;
Sincerely,
Dave Clark
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