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On 9/19/2019 12:50 PM, John Yeung wrote:
If you find yourself dealing with a program which is chock full of
MOVE* and you need to add one line but you don't have time to
eradicate MOVE* from the whole program, in my book it is justified to
just use EVAL on that line you're adding and leave the rest of the
program as-is. Yeah, you're introducing an inconsistency in the style,
but at least you're not adding a new bug.
I think I had an easier time than most because of my background as an
assembly language hobbyist, but when working in one of these old
programs, I think of MOVE* as an overloaded operator and that keeps me
on the straight and narrow.
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