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OMG, are you kidding me?  I never tried that because it didn't "look right" to my poor dinosaur brain. And that's why I reach out to the list... :)

Thanks, Kevin!


On 7/1/2019 10:56 AM, Kevin Bucknum wrote:
You can't get rid of the eval, but you can do something like Eval(h) Quantity *= perUnit;

-----Original Message-----
From: RPG400-L [mailto:rpg400-l-bounces@xxxxxxxxxxxxxxxxxx] On Behalf Of Joe Pluta
Sent: Monday, July 01, 2019 10:43 AM
To: RPG programming on the IBM i / System i
Subject: Rounding with assignment operators

I love assignment operators (+=, *=, etc.) especially as variable names get longer. But the one thing I'm having problems with is rounding. I haven't found a way around the issue. The following two statements are
equivalent:

Quantity = Quantity * perUnit;
Quantity *= perUnit;

Yay! But how do I do this:

eval(h) Quantity = Quantity * perUnit;

I don't see any way to change that particular line to use the assignment operator. Has anybody run into this, and is there a workaround?


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