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Hi Maria,

You should take at look at YAJL that is a C service program that
reads/writes JSON.

Scott Klement has made a RPG-wrapper around it
http://www.scottklement.com/yajl/

More on reading JSON in RPG:

https://www.nicklitten.com/rpg-example-reading-json-using-yajl-ifs/




On Sat, Aug 12, 2017 at 4:07 PM, Maria Lucia Stoppa <mlstoppa@xxxxxxxxx>
wrote:

Henrik,
I know your points are true and that's how we have done so far, but I am
trying to figure out a general routine to be copied in many different
programs so variable's name can't be hard coded.
Furthermore, JSON structure doesn't necessary reflects data structure
fields order, only names and types in order to be valued when a variable
with the same name and of the same type is present.


2017-08-12 15:45 GMT+02:00 Henrik Rützou <hr@xxxxxxxxxxxx>:

It is generally a very bad idea to map JSON to a datastructure (or
anything) without using
the variable name's since the whole idea in JSON is that you may include
or
exclude
variables and beside that present them in a random sequence.

On Sat, Aug 12, 2017 at 9:12 AM, Maria Lucia Stoppa <mlstoppa@xxxxxxxxx>
wrote:

Hello,

I am new to this forum, but I have done some research related to JSON
and
couldn't find anything similar to my issue.

I am working on a proof of concept to code new programs in order to
parse
the only received parameter formed as a JSON object into a data
structure.

I explain it better: previously, all our programs received a single
parameter defined as an external data structure, so as soon as *entry
plist
operation code is executed the data structure and all the fields in it
were
filled in and made available for programs to use them (quite common
solution). External data structure are defined as PF without member and
can
be used by any program that need to call the one which received it as a
parameter to perform a specific function.

Now we are moving our ERP's graphic interface to web: it means that a
program call can be executed by a store procedure called either by web
applications or by RPG programs. To serve the purpose of having a quick
UI
response, parameters are passed coded in a JSON object and new programs
have been coded to parse JSON input parameter field by field using SK's
JSON APIs (thanks!).

I am guessing whether I can expand and generalize this behavior by
coding a
general routine which takes an external definition of JSON (even
nested)
structure and assigns each object's name found into JSON parameter to
its
corresponding variable name's value.

My nightmares are: firstly, today's external DS are one level only and
I
can't figure out how to represent nested levels; secondly how to
dynamically associate the value of JSON pair to its corresponding
variable's value according to its type.

One general idea might be to code some external D specifications to be
used
through /COPY option, which represent JSON structure in terms of
qualified
names and types, array included. Then JSON objects can be read element
by
element but how can I address the right DS variable without explicitly
write its name?

Can you suggest me some technique I haven't explored yet or any other
way
to approach the problem?

Thank you


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Maria Lucia Stoppa
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--
Regards,
Henrik Rützou

http://powerEXT.com <http://powerext.com/>
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--

Maria Lucia Stoppa
mlstoppa@xxxxxxxxx
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