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Whoops, forgot the template on the type definition.

**FREE

ctl-opt Option(*SrcStmt:*NoDebugIO:*NoUnRef);

ctl-opt Main(TestIt);



dcl-pr Testit ExtPgm('TESTCMD1');

PR_InList LikeDs(TD_List);

end-pr;



dcl-ds TD_List Qualified Template;
FullList Char(1024);

NumberOfEntries Int(5) Overlay(FullList);

Offsets Int(5) Dim(10) Overlay(FullList:*Next);

end-ds;



//* - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
-
//* Test Counter cost

//* Input - Number of loops to do

//* Out - None

//* Returns - None

//*- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
-
dcl-proc TestIt;

dcl-pi *N;

InList LikeDs(TD_List);

end-pi;



dcl-ds Item Qualified Based(PtrItem);

NumberOfElements Int(5);

BoxId Char(20);

BoxType Char(1);

BoxQty Packed(9:2);

end-ds;



dcl-s x Int(5);

dcl-s Qty Packed(11:2);



For x = 1 To InList.NumberOfEntries;

PtrItem = %Addr(Inlist.FullList) + InList.Offsets(x);

// Process Item

Qty += Item.BoxQty;

EndFor;



Return;



end-proc;


On Fri, Jan 13, 2017 at 3:39 PM, Alan Campin <alan0307d@xxxxxxxxx> wrote:

It occurred to me after I sent it that I could do the same thing with a
pointer without having to move the bytes. Had to remove the CONST on the
input because you can''t take the address of a CONST..

**FREE

ctl-opt Option(*SrcStmt:*NoDebugIO:*NoUnRef);

ctl-opt Main(TestIt);



dcl-pr Testit ExtPgm('TESTCMD1');

PR_InList LikeDs(TD_List);

end-pr;



dcl-ds TD_List Qualified;


FullList Char(1024);

NumberOfEntries Int(5) Overlay(FullList);

Offsets Int(5) Dim(10) Overlay(FullList:*Next);

end-ds;



//* - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
-
//* Test Counter cost

//* Input - Number of loops to do

//* Out - None

//* Returns - None

//*- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
-
dcl-proc TestIt;

dcl-pi *N;

InList LikeDs(TD_List);

end-pi;



dcl-ds Item Qualified Based(PtrItem);

NumberOfElements Int(5);

BoxId Char(20);

BoxType Char(1);

BoxQty Packed(9:2);

end-ds;



dcl-s x Int(5);

dcl-s Qty Packed(11:2);



For x = 1 To InList.NumberOfEntries;


PtrItem = %Addr(Inlist.FullList) + InList.Offsets(x);

// Process Item


Qty += Item.BoxQty;

EndFor;



Return;



end-proc;

On Fri, Jan 13, 2017 at 2:40 PM, <dlclark@xxxxxxxxxxxxxxxx> wrote:

"RPG400-L" <rpg400-l-bounces@xxxxxxxxxxxx> wrote on 01/13/2017 04:46:07
PM:
Does anyone have an RPGLE example of processing this type of a list
where
there can be multiple entries?

You just have to use a BASED data structure and a little pointer
arithmetic. I've done it in CL (with *PTR and DEFINED using %ADDR and
%OFFSET) -- not in RPG -- but the concept is the same.

Sincerely,

Dave Clark
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