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Thank you for your help.
You are right.
Source Library, File and Member in the PSDS for SQLRPGLE programs contain
the informations of the temporary interim source member.
Someone can think a way to retrieve informations about the source from
which I compiled?
I need this informations in ALL my programs.
Otherwise I could have my precompiler insert 3 constants while compiling
the program, if I have no other choice.
Thanks
Marco
On 17 gen 2014, you wrote in midrange.rpg400-l:
Do you ever use SQLRPG? I don't know if this will make a difference,To: rpg400-l@xxxxxxxxxxxx
but in this case the actual object is created from a temporary interim
source member but I don't know whether or not this will be reflected
in the PSDS information.
Trevor Briggs
Analyst/Programmer
Lincare, Inc.
(727) 431-1246
TBriggs2@xxxxxxxxxxx
-----Original Message-----
From: rpg400-l-bounces@xxxxxxxxxxxx
[mailto:rpg400-l-bounces@xxxxxxxxxxxx] On Behalf Of Marco Benetti
Sent: Friday, January 17, 2014 9:50 AM
Subject: PSDS source informations availability
Hi.
In a RPGLE program I need information about the source from which I
compiled. I need to know library, file source and member. I always
compile with CRTBNDRPG command. So I have an object *PGM for each
source member.
I found the needed information in the PSDS (Program Status Data
Structure):
D SRC_FILE 304 313 Source file D SRC_LIB
314 323 Source file lib D SRC_MBR
324 333 Source file mbr--
My doubt is..
Are these three information ALWAYS available?
Even, for instance, in case of not observable program?
I made some test with CHGPGM RMVOBS(*ALL) and everything seems working
properly: those three fields are correctly valued. There are cases in
which these informations are not available?
Thanks in advance
Marco
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