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On 10/10/2013 12:27 PM, John Yeung wrote:
...
In other words, of the myriad reasons not to add braces to RPG,
character encoding issues are not anywhere near the top of the list.
That's true.
The RPG compiler is a bit odd (ok, it's very odd) in the way it handles
the variant @ # and $ characters for variable names. Rather than support
those glyphs, it supports characters with specific hex values. So for
some source file CCSIDs it supports variable names with Å, § ...
But that doesn't mean it has to handle all variant characters that way.
The weird handling of @ # and $ started with RPG/400, and a possibly
excessive zeal for compatibility with RPG/400 kept that same behaviour
for ILE RPG too.
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