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James,

I tried using GDDM a while back with no luck. Do emulators like Client
Access support GDDM? Does yours?

Rory


On Mon, Jul 1, 2013 at 3:38 PM, James H. H. Lampert <
jamesl@xxxxxxxxxxxxxxxxx> wrote:

On 7/1/13 3:24 PM, Rory Hewitt wrote:
Be aware that, as pointed out above, some of those codes < x'40' are
treated as 51250 data-stream control codes. Including them in your
screens
can cause the application to crash.

If you want to try it out (of course you do!), try displaying x'1D' -
use a
hex editor to add it to e.g. a record in a source file and then use
SEU...
Don't say I didn't warn you...

The range from x'20' through x'3F' is screen attributes.

x'1C' is an asterisk-with-overscore, produced by the "Duplicate" key on
a 5250 keyboard.

If I had the slightest idea how to directly access the "semigraphics"
characters availible on InfoWindow II terminals, for use with
mouse-aware display files, I'd probably be using them, and the emulator
I wrote would almost certainly support them, and support mouse-aware
display files much better than it does.

--
JHHL

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