|
This has actually been done to a few of our programs and caused issues.
// This runs when something has changed.
IF *INL5;
EXSR SOMENAME ;
Endif;
// this runs when something is About to change, but hasn't changed yet.
/end-free
CL5 EXSR SOMENAME
/free
The they are not logically equivalent.
Personally, I rewrite the logic and use data structures to save the last
values.
READ FILENAME InputDS;
IF %eof(filename) or SavedInput.field <> InputDS.Field;
-- Process data in SavedInput;
EVAL-CORR SavedInput = InputDS;
ENDIF;
If %eof(filename);
Leave;
Endif;
I also dislike coding Primary files and DOW loops, so to each their own.
If we really need to have the level breaks preserved in FREE maybe we
should ask IBM for a bif that acts like "CL5", I.E. (Returns true when
something is about to change).
Chris Hiebert
Programmer/Analyst
Disclaimer: Any views or opinions presented are solely those of the
author and do not necessarily represent those of the company.
-----Original Message-----
From: rpg400-l-bounces@xxxxxxxxxxxx
[mailto:rpg400-l-bounces@xxxxxxxxxxxx] On Behalf Of Vernon Hamberg
Sent: Thursday, January 24, 2013 5:04 PM
To: RPG programming on the IBM i (AS/400 and iSeries)
Subject: Re: Indicating Total Time in Free Form when using RPG Cycle -
Solved
You're basically correct, so far as you go. You have to have a primary
file for the cycle processing to mean much, if anything.
In /free there are no columns on the left for the indicators, so it's
not obvious what you would do. Maybe one could replace the
/end-free
CL0 do-something, like call a procedure
/free
with
if *inl0;
do-something, like call a procedure;
endif;
I've never even thought of doing something like this - anyone willing to
try? I'm driving to Chicago for COMMON tomorrow, no time.
Hey, I'm just making wild guesses here after a much-too splendiferous
day
Vern
On 1/24/2013 5:42 PM, Booth Martin wrote:
FREE still uses the cycle, so far as I know. It is us programmers who
have added in the redundant code of the DOW not %EOF loop. Take outcycle.
that loop, and so far as I know, you are back to the original RPG
Setting on the L1-L9 indicators is usually done in the I specs, I
believe? In which case it is probably easier to finish converting the
old code and do your L1 calculations within the Calc specs and use
named indicators and/or conditioned sub routines in place of L1-L9.
If the issue is L0 then my understanding is that L0 is always on and
therefore not relevant to solving any practical programing problems.
On 1/24/2013 5:31 PM, Vernon Hamberg wrote:
Well, Jeff, you COULD just write your own level-break processing and
keep it all in /free - I'm almost kidding, it's not the hardest thing
in the world to do.
On 1/24/2013 2:12 PM, Jeff Young wrote:
Thank to everyone that responded.
It appears that (as I presumed) in order to implement this, I indeed
must break out of /free mode to set a CLx spec to indicate the start
total cycle.of RPG Cycle Total Time processing. After this statement, I can
resume /free mode for all other logic and it will be part of the
Thanks again.
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