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FREE still uses the cycle, so far as I know. It is us programmers whocycle.
have added in the redundant code of the DOW not %EOF loop. Take out
that loop, and so far as I know, you are back to the original RPG cycle.
Setting on the L1-L9 indicators is usually done in the I specs, I
believe? In which case it is probably easier to finish converting the
old code and do your L1 calculations within the Calc specs and use
named indicators and/or conditioned sub routines in place of L1-L9.
If the issue is L0 then my understanding is that L0 is always on and
therefore not relevant to solving any practical programing problems.
On 1/24/2013 5:31 PM, Vernon Hamberg wrote:
Well, Jeff, you COULD just write your own level-break processing and
keep it all in /free - I'm almost kidding, it's not the hardest thing
in the world to do.
On 1/24/2013 2:12 PM, Jeff Young wrote:
Thank to everyone that responded.
It appears that (as I presumed) in order to implement this, I indeed
must break out of /free mode to set a CLx spec to indicate the start
of RPG Cycle Total Time processing. After this statement, I can
resume /free mode for all other logic and it will be part of the total
Thanks again.
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