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The RPG cycle is
most certainly an event-driven process. the handlers used with
XML-INTO, XML-SAX, or Open Access are also coded in an event-driven fashion.
**************
Well ok, you could say it is event driven. But most (non-RPG) programmers
wouldn't call it like that. The problem with this implementation (besides
that these events are triggered within a specific structure/order) is that
there is some coupling between the event and code.
. . .
Also, you can't simply add your own events.
. . .

Both of you miss the point: While it's debatable whether or not "total time" or "initialization" qualify as "events," The Cycle itself *is* a ready-made event-loop, repeating the main body of the program until some *event* (whether a primary file running out of records, or something explicitly setting on LR) tells it to shut down, and in which various other *events* are responded to in various ways.

--
JHHL

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