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On 8/9/2011 8:33 PM, John Yeung wrote:

And so I have to admit, Joe, you were right to mock me for doubting
the language before doubting myself. (I still think the language has
its warts, but in this case, it held up its end of the bargain and I
didn't.)

I wouldn't characterize it as mocking, John. It's just that I've worked with a LOT of compilers, assemblers and generators during my career and have had to deal with bugs in all of them. And of them all, the RPG compiler has over the years been the most consistently error free. I personally can't remember the last actual bug that I had to deal with. There are some syntax anomalies I don't particularly like, the SQL precompiler can be a little finicky for my tastes, and I still hate the loss of the MOVE instruction, but as far as code quality goes the RPG compiler is about as bug-free as you're going to find.

And you absolutely can't go wrong reading Jon and Susan's RPG articles. They've forgotten more about RPG programming than most of us know. (And sometimes that's a good thing - who wants to remember matching records and fetch overflow? <grin>)

Joe

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