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I am looking to call the function
int _C_TS_malloc_debug(unsigned int dump_level
,unsigned int verify_level, struct _C_mallinfo_t*,size_t)
The first two parms should be ok as 10U 0 in RPG as will the last.
That just leaves the _C_mallinfo_t which is defined as
typedef struct _C_mallinfo_t {
unsigned long long int total_bytes;
+ 7 other fields that are unsigned long long int } _C_mallinfo_t;
I've never come across a long long before, is that a 20U 0, or
something even bigger?
I reckon if i have a pointer to the following it should do the
trick
D mallinfo DS
D field1 20u 0
D 7 others
But I thought I'd check here as someone would probably know
exactly what an unsigned long long maps to in RPG
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