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You might WANT to do it that way but you don't NEED to do it that way-- at least not in RPG.
D myString S 256
C MOVE *ALL'*-' myString
C EVAL myString = *ALL'*-'
/FREE
myString = *ALL'*-';
same result--more obvious code. COBOL has support for ALL literal too but I'm afraid certain less feature rich languages do not. Oh well.
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