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Yes there was - multiplication and division alone take up so much more horsepower than simple moves that even without the overflow overhead it was still inefficient as all get out. But the main reason for not using it has nothing to do with performance and everything to do with the obscurity of the code.


Jon Paris

www.Partner400.com
www.SystemiDeveloper.com



On Dec 14, 2009, at 3:52 PM, rpg400-l-request@xxxxxxxxxxxx wrote:

Old computers didn't even detect the overflow, so in the old time there
was no overhead.


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