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Yes there was - multiplication and division alone take up so much more
horsepower than simple moves that even without the overflow overhead
it was still inefficient as all get out. But the main reason for not
using it has nothing to do with performance and everything to do with
the obscurity of the code.
Jon Paris
www.Partner400.com
www.SystemiDeveloper.com
On Dec 14, 2009, at 3:52 PM, rpg400-l-request@xxxxxxxxxxxx wrote:
Old computers didn't even detect the overflow, so in the old time
there
was no overhead.
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