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isprint() and isgraph() are implemented as macros (or inlined functionsrpg400-l@xxxxxxxxxxxxxxxx 09/30/2009 11:15:54 AM >>>
I am trying to implement a test for valid (printable, in this case)aligned
characters in RPG. If I were doing this in C, it would be simple:
If (isprint(c)) { do_stuff(c) ; }
Similar things can be done with isgraph().
Nearest I can remember, the prototype for isprint in C is:
int isprint(int c)
Now to define this in RPG, I would have expected to do: (Columns not
properly)various
D isprint PR 10I 0 EXTPROC('isprint')
D c 10I 0 Value
I tried with an indicator as output, with a character as input, and
permutations of similar combinations, and have not landed on an RPGsolution
that seems to work like I expect. Do any of you know the correct
translation of these functions for definition within RPG?
Dennis E. Lovelady
AIM: delovelady MSN: fastcounter@xxxxxxxxxxxx
<http://www.linkedin.com/in/dennislovelady>
www.linkedin.com/in/dennislovelady --
Why is the alphabet in that order? Is it because of that song?
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