I would assume (and *there's* the problem) that you'd only do a
forced-re-resolve if you knew the program had been changed. Perhaps via a
flag (as you suggest).

Of couse, a wasted call is a fraction of a second, even including pointer


On Wed, Aug 12, 2009 at 1:53 PM, Jon Paris <> wrote:

Reading this gave me an idea. Rather than "wasting" a program call
each time to force the resolution why not have the "dummy" program
simply call the one you want and thewn have the logic flip-flop
between a direct call and an indirect via the dummy.

Not exactly intuitive - but then nothing is in this scenario!

Jon Paris

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