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Does this do what you want done?

C MOVEA ARRAY1 ARRAY1(2)
C EVAL ARRAY(1) = NewValue


I haven't tested this. You might have to define a second array, but I believe not.

James Newman, CDP wrote:
I'm on a V5R2 machine and rewriting a program that currently uses 60 element
arrays when processing records. As part of the processing I have to move
element 59 to element 60, 58 to 59, etc and put the newly read record in
element 1. A friend (thanks Marshall) suggested that instead of using
arrays, define the arrays as data structures and move the data structure
instead. This should be much faster. But do I have to define each element
as part of the larger data structure? I guess there's no "OCCURS X TIMES"
in RPG, eh?

TIA.
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